Creative Jam 14 - Helping Hand

We won the First Prize of the game jam! The theme of the 14th Creative Jam was Trauma and Recovery and the technical challenge was procedural generation. We made this game in 48 hours! The goal of the game was to incarnate a walking prosthetic arm and get accepted by the owner of it by customizing it correctly. Here's the link to the game! . I worked mainly on the environment and props modeling for the environment. It was a big team effort! The members were Nicholas Hétu, Natalie Morcos, Inés Setbel, Maxime Hardy, Patrick Racine, Élise Beausoleil-Chartrand and myself.